Take to the skies, partner. A complete hot-air balloon company for your server. Players hire a balloon by the half hour, buy and name their own, book scenic tours flown by a company pilot and take their friends aboard. They fly on a real burner & wind flight model with brass instruments, and a company job keeps the books.
The server holds the money. Every dollar, litre of fuel and seat is decided by the server: hires are billed by the server, ownership changes are atomic SQL, the spawn is a token handshake and the old "send the sell event, get $500" tricks are gone.
One resource, VORP and RSG detected automatically, 10 painted envelope designs streamed with the script, a western booth NUI (wooden sign, parchment, brass and wax seals) and native RedM prompts.
New in 1.0.13: on NPC-piloted scenic tours, riders hide / show the balloon UI with L (native prompt) and use the V views. 1.0.12 brought back first person: V cycles third person → first person → wide camera.
Config.Camera.Cycleconfig.lua, 6,000+ automated checks run before every release| Command | Who | What it does |
|---|---|---|
/balloons | admin (ACE rex_balloon.admin, admin group) / console | List the balloons in the air (pilot, guests, fuel, position) |
/balloonrecall <flightId|all> | admin / console | Land and stow a balloon (or all), end hires and refund the deposit |
/balloongive <playerId> <catalogueKey> [station] | admin / console | Give a balloon, stored in a station hangar |
/balloonwind | admin / console | Roll new weather for the 3 wind layers now |
/rexenv x|y|z|rx|ry|rz <value> · attach · bone · model · reset · print | admin, or everyone when Config.Debug = true | Live tuning of the envelope prop on the nearest balloon (local only), prints the values for config.lua |
balloon_fuel (usable item) | players (VORP / RSG) | Burner fuel can: refuels the balloon you fly or stand next to |
Every command name is configurable in Config.Admin.Commands. Admin = ACE rex_balloon.admin or a framework group in Config.Admin.Groups (console where noted).
| Where | Key | Action |
|---|---|---|
| at the operator NPC | G | Open the booth (hire, tours, buy, hangar, company) |
| pilot | hold Shift / hold Ctrl | Burner / vent |
| pilot | Space | Altitude hold on / off |
| pilot (arcade mode) | W A S D | Steer, relative to the camera |
| pilot | R | Invite nearby riders |
| invited rider | G / R | Accept / decline the invitation |
| in the basket, near the ground | E | Leave (pilot, guest or tour rider; a tour rider leaves once landed at the station) |
| on foot next to your parked balloon | E / hold F | Pilot it again / stow it |
| in the basket: pilot, guest or tour rider | L | Hide / show the balloon UI (instruments, key legend, tour bar, narration) |
| in the basket: pilot, guest or tour rider | V | Change view: third person → first person → wide camera (mouse to orbit, wheel to zoom) → third person |
Every key is set in Config.Keys, the view order in Config.Camera.Cycle.
vorp_core, vorp_inventoryrsg-core, rsg-inventoryDetection is automatic, or can be forced in the config. All framework calls are in open bridge files, so you can adapt them if needed.
The resource uses the Cfx.re Asset Escrow. config.lua, the locales, the client / server bridges, the SQL, the install files (item SQL / RSG line / image), the envelope .ytyp and the README are open and editable. The core logic and the envelope models / textures are escrowed.
Released by REX STUDIO. Requirements: VORP or RSG, oxmysql, OneSync.
Price: 25 € · Version: 1.0.13